![]() In this code, the Gosper curve is internally represented as a 3-dimensional object, which is collapsed to 2D using an isometric projection. Hopefully it's reasonably comprehensible (if probably not optimally elegant). ![]() This code was developed as a Haskell for Mac playground, though almost all the code is in Haskell source files which could be used in standalone code. ![]() Some code for calculating, and drawing the Gosper Curve (or “Flowsnake”) in Haskell. ![]()
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